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https://www.twitch.tv/loofysheit streaming the game

This game was brutal, but it felt good when I did well.

Feedback:

1. I really like the art, the enemies, the character, and the background look really nice!

2. Well done with the sound, the sound feedback you get when an enemy shoots at you is clear and useful, and I thought that the background music matches the art style well.


3. The help section takes a while to read. This is fine! But the game does not pause while the help section is open, I died a few times at the start while trying read  it.


4. The shop is hidden from you at the beginning, I feel like it would be useful to draw attention to the shop as one of the first things they see in the game, since it's a really central part of your design :) 

5. The reference to "scrap/Sc" is different in different parts of the UI. It took me a while to understand that scrap was being used to pay for structures. Maybe if scrap had a symbol (even just a $ sign) it would be easy for the player to make the link. Also drawing attention to scrap dropped by the enemies when they die would be useful, as it's not immediately obvious that it's valuable to the player, try making it shinier, or adding a little moving icon over it :P

6. This is my personal opinion, but the start of this game is really hard. This is fine, I like hard games. I don't think the you should reduce the price of structures or give the player more scrap. But have you considered giving the main character a fairly under-powered weapon at the start to help them deal with the first few waves? It would also be a really obvious "scrap sink" too, as the player could pay to upgrade it as more powerful enemies spawned in later waves.

7. I found this rather addictive, even though I died a lot, a played quite a few times before writing down my feedback. I found myself really enjoying it. You have a nice game loop here. Further work on this could include adding structures/upgrades/enemy types/ (and maybe even a weak weapon for the main character;) ) There's a lot of potential here.


Well done!